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Roblox browsers

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Roblox Browsers

Roblox is a massively multiplayer online (MMO) game that lets you play, create, and share games. Roblox is available on Windows, Mac OS X, and iOS and Android devices. This article describes how to install Roblox on these different. Our analytics show that less than 1% of Roblox players use OS X 10.6. If you currently use OS X 10.6 and would like to continue playing and building games, we recommend that you update your Mac’s operating system to at least OS X 10.7 (Lion) or higher. Newer versions of OS X provide better performance, stability, and security for your computer.

  • For Windows XP or Vista, click here to download. For Mac OSX 10.7 or 10.8, click here to download. You are on a Windows device. Roblox Requires at least Microsoft Windows 7 or Mac OS X 10.6. To play Roblox, sign into Roblox.com on a computer running at least Microsoft Windows 7 or Mac OS X.
  • Roblox Fashion Famous Ranks. Download Roblox For Windows Free 2 482 download roblox for windows free 2 482.
  • Roblox is a global platform that brings people together through play. Roblox is ushering in the next generation of entertainment. Imagine, create, and play together with millions of people across an infinite variety of immersive, user-generated 3D worlds.
(Redirected from ROBLOX (Windows, Mac OS X))
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Roblox

Developer: Roblox Corporation
Platforms: Windows, Mac OS X
Released internationally: September 1, 2006

This game has hidden developer credits.
This game has unused objects.
This game has unused graphics.
This game has unused models.
This game has unused sounds.
This game has debugging material.

This game has a prototype article
This game has a prerelease article
This game has a notes page
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
To do:
  • The separation is done, but now those pages are bland and empty. Find more content for those pages.
  • Document the recently discovered 2007 build of the game engine, as well as the 2008 build.
    • We could also maybe document the crash canyon build that was released during the 2013 Virtual BLOXcon.

Roblox is an online game creation platform that allows users to design their own games and play a wide variety of different types of games created by all kinds of users.

Despite having a notoriously toxic status in other online communities, the game engine itself is actually an impressive feat, featuring very powerful and flexible tools that allow for development across all sorts of hardware.

As the game engine itself is constantly receiving new features and content, this article will be focused on features and content that have been removed from the game engine over the years, as well as the really old builds that have been hard to come by.

Also, note that games created in the engine can use the textures and sounds listed here, therefore while unused in the CoreScripts and other official game engine code, they may be used in Roblox games.

  • 2Unused Graphics
  • 3Developer Credits

Sub-Pages

Prototype Info
Prerelease Info
Notes
Removed Features
Features that have been removed from the game engine.
Removed Content
Files that used to be inside Roblox and were completely removed.
Unused Studio Textures
Images embedded in Roblox Studio that are currently unused.
Unused Website Content
Roblox website content that are currently unused.
Unused Meshes
Roblox meshes that are completely unused.

Unused Graphics

While these graphics aren't used by the actual developers of Roblox, anyone can use them in their games.When the game received a massive UI redo, a bunch of graphics from before the UI redo remained in the game's files.

TixIcon.png

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Although not so significant, the game used to have a second currency called Tickets (Tix for short) that had been around since 2007. The currency was removed in 2016, leaving this texture unused.

RobuxIcon.png

An earlier version of the Robux currency icon, which was replaced in 2019. Since then this texture has never been used.

clb_robux_20.png

Appears to be an early redesign for what would replace the older icon (seen above) for the Robux currency.

icon_premium-16.png

It seems like the player list icon for Roblox Premium (the membership that replaced Builders Club) was originally going to be a diamond, but it was replaced with a P.

VRChatBackground.png

This image is a gray square with rounded corners. It can be assumed that this is a 9-square image, which is used in Roblox development to give objects rounded corners, as up until recently, the GUI engine did not natively support rounded corners. The image was probably going to give the chat box rounded corners when the user is in VR, however, this wasn't used and the chat box is the same as the desktop and mobile chat box, with square corners.

Early Pumpkin Texture

An early version of the Pumpkin Texture can be found within the Roblox website, although this never goes used in the game.

Unused Roblox Logo

The Roblox logo was included in the game files, which was used in a loading screen for about a week during 2014 this replaced the simple loading status text in the middle of the screen. Videos around the time have this loading screen, for example, this one. This was replaced with a much simpler loading screen, which only included the game's name and its creator.

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LoadingSpinner.png

As mentioned above, from 2014 to July 24, 2017, this spinner was the status indicator that appeared on the loading screen, it had 'Loading...' written in the middle of it. It eventually became unused and a spinning Roblox logo took its place.

Unused Microphone Icon

An icon for a microphone exists in the game's files. This is assumed to be used when Roblox adds voice chat, however this feature is still in development.

Developer Credits

In several game scripts, developer credits are present.

To do:
Get the other scripts here.

CoreScriptsLoadingScript.lua

CoreScriptsServerStarterScript.lua

CoreScriptsStarterScript.lua

CoreScriptsCoreScriptsBlockPlayerPromp.lua

CoreScriptsCoreScriptsContextActionTouch.lua

CoreScriptsCoreScriptsFriendPlayerPrompt.lua

CoreScriptsCoreScriptsGamepadMenu.lua & GamepadMenuOld.lua

CoreScriptsCoreScriptsHealthScript.lua

CoreScriptsCoreScriptsNotificationScript2.lua

CoreScriptsCoreScriptsPerformanceStatsManagerScript.lua

CoreScriptsCoreScriptsPurchasePromptScript2.lua

CoreScriptsCoreScriptsTopbar.lua

CoreScriptsCoreScriptsVehicleHud.lua

PlayerScriptsStarterCharacterScriptsSound.server.lua

PlayerScriptsStarterCharacterScriptsSoundLocalSound.client.lua

PlayerScriptsStarterPlayerScriptsControlScript.lua

PlayerScriptsStarterPlayerScriptsControlScriptMasterControl.lua

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Debug Information

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The game has couple of debugging tools built in which can be enabled and disabled on command.

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Key CombinationResultScreenshot
Shift+F1-Shift+F7Shows various things about the game like the physics engine. Can't be interacted with.

F1 shows general information.F2 shows graphics information.F3 shows network information.F4 shows performance information.F5 shows a cutdown version of F4.F6 shows a modified microprofiler that is configured to work with Roblox.F7 shows the 'Performance Stats' (also can be enabled in the game's options).

The information that these pages shows differs based on platform.


F9 or typing /console into chatShows the game's Lua script logs, to determine what is going on in the background. Intended for game developers to debug their games online.

Log shows the log of the client, which shows script errors and debug logs produced by the individual game scripts. Game developers also see the 'Server' tab, which allows them to see the output of the server console, and run Lua code on the game server as it is running.

Memory allows developers to see what individual features (such as textures, physics) and game scripts are using the most memory. Game developers also see the 'server' tab which allows developers to see the same information on the server.

Network (game owners only) allows developers to see what HTTP requests the client & server are making to external servers.

Scripts (game owners only) allows developers to see how much time (a.k.a CPU %) each server script is using.

DataStores (game owners only) allows developers to see the amount of DataStore calls made for each method.

ServerStats (game owners only)) allows developers too see the average ping and data throughput for the server.

ActionBindings (game owners only) allows the developers to see what keybindings created using the ContextActionService

ServerJobs (game owners only) is similar to ServerStats how it is more focused on internal Roblox functions.

MicroProfiler (game server only) allows developers to enable MicroProfiler on the client, and also record a ServerProfile which is a flame chart, which is stored as a HTML file on the clients computer

The F1-F7 debug menus were the only remnants of Roblox's legacy hard-coded GUI system, from the ages prior to late 2009. These were changed in 2018 to use a different GUI system, that serves the same purpose.
Almost all of the old built-in UI elements have been removed from the engine, in favor of using the publicly accessible, Lua player GUIs.

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